Saturday, 25 April 2015

Episode 010

This is cool episode 10 with ideas and goodness for your Classic Traveller role playing game.

Episode Lineup
  • Tircesoe Subsector: Avcanud
  • Story Seed: Too many enemies
  • Rules talk: Small Worlds
  • Review: Supplement 7 Traders and Gunboats
  • Creature Catalog: Loosan
  • On the nets:
  • People of Interest: Nomean Fietu
Download the show


  1. I'm glad I wasn't the only person who sent you a letter this time. I know how frustrating it can be to produce something on the internet and get no feedback - emails and comments always reassure that someone is genuinely out there.

    I'd definitely advise you look up Mongoose Traveller. I can imagine why MegaT/TNE/T4/T5 wouldn't appeal but Mongoose has a lot of the same aesthetic as the older version. For one thing, it's a toolkit with implied setting but no big setting section of the book and certainly no metaplot - as testified by Mongoose using it as a system for their Babylon 5 and Judge Dredd games. Same with the supplements, which are many and sometimes go quite outside the Third Imperium standard. (Like some of the more out there powers in Psion.) Obviously if you're happy with your system there's no huge incentive to switch, but you could do worse than pick up the Pocket Core Rulebook.

    (2a) T5 is indeed a bit of a mess. There's definitely stuff worth nicking from it - tables here and there provide some nice ideas - but as a game, I can't imagine ever sitting down with it. If nothing else, the book is just so intimidatingly huge compared to any RPG, let alone Traveller.

    (3) Interesting stuff on small worlds and the effects of microgravity on humans. Blood production and immune system changes were news to me and do indeed suggest some odd stuff for adventurers.

  2. Also: Your brief mention of missed one of the best features, IMHO, which is the ability to print out a booklet in the style of Spinward Marches/Solomani Rim for any given sub-sector and to do world data sheets for any given planet.

    The data is in the T5 format so there's extra data not used in classic traveller - like the Economic and Cultural extensions - but rather than translate the UWP for the planet Kline to for your players, you can hand them a sheet like this and they've got a better handle on things:

  3. I put in the good word and shared your link with the Facebook Traveller group I hang out with. Hope that moves more interested folk your way. Love what you're doing.

  4. Thanks again. Although it's been a long time since I have run a Traveller one-off or campaign, let alone play in one, your blogcasts have whet my interest to revive my gaming hobby.

  5. First I would like to say that I really enjoy your podcasts and I am looking forward to the next installment.

    Thank you very much for recommending the "Trader Tales" series!
    I listened to all 6 audio books in a week; I just could not put them down!

    I highly suggest that you check out the Mongoose version of Traveller.
    It is very much in the spirit of Classic Traveller, while adding some much needed improvements such as a task system. It also has the advantage of currently being updated with supplements and adventures.

    I would also be interested in hearing podcasts of your gaming sessions.

    Thanks again for all of your good and entertaining work.

    -Shawn Sears-

  6. Hi Napoleon,

    Congratulations I really like what you have done, it is well presented and edited, I like the format that you have produced.

    Pod casts on Traveller are a very rear thing, so keep up the good work.

    Kind Regards,
    Steven Spizick.