Get your ideas on! Here is episode 8 of the podcast for fans of the Classic Traveller RPG.
Episode Lineup
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Episode Lineup
- Tircesoe Subsector: Brapla
- Story Seed: Transponder Trouble
- Rules talk: Tainted
- Review: Book 8 Robots
- Creature Catalog: Varhurst
- People of Interest: Hale Ula
- Fiction: No More Running, by Andrew Pickard
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Excellent FNH! One of the interesting Tainted atmospheres is in Adventure 08: Prison Planet which I'm running by PbF at the moment. It just subtly makes it harder for the players to run off into the desert without a plan, though the effects of the tainted atmosphere here are not too bad. I also like those planets where the Tainted effect changes at the heights above 'sea level' on the planet. Either caves or the tops of mountains are easy to breathe, while the rest of the planet is tainted or thin.
ReplyDeleteWhat is your opinion on Tech level for your campaign? Are you Imperial Standard, or are there places where the 'Ancients Tech' such as Matter Transportation can be found?